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Godot Community Poll 2022
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Age Group
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Gender
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Where do you live?
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Previous experience before using Godot
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Godot Usage
When did you first hear of Godot?
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When did you start using Godot?
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What's your experience so far with Godot?
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How do you primarily work with Godot?
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What has been the main influence for you to use/choose Godot?
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How do you use Godot?
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What better describes your skill set?
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Are you using Godot for AR/VR? (skip if you don't use Godot for this)
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What game genres are you using Godot to develop for?
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What are your main revenue source(s)?
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What are your main revenue method(s) using Godot?
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Do you use (or plan to use) networking in your games? (for reference, peer to peer: games you play with friends. Authoritative: commercial games that runs on cloud hosted server to avoid cheating. REST: asynchronous, such as leaderboards, etc).
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Do you program in a team?
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Do you use version control?
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What is your primary development platform?
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What type of hardware do you mainly use to run the Godot editor?
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What type of Graphics Processor do you mainly use to run the Godot editor?
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When did you (on average) buy the hardware you use to run the Godot editor?
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What are your main export platforms?
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Which version of Godot do you run the most?
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What's your interest in upcoming Godot 4?
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What is your main way of obtaining and using Godot?
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Which is your most used programming language?
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Community
What communities do you most actively interact with?
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Do you contribute to Godot's source code?
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Do you contribute to Godot's documentation or translations?
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Do you contribute to the community support?
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Do you work at a game development studio? How aware are your peers about Godot?
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Do you use the Asset Library?
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Would you pay for commercial assets in the Asset Library if they were available?
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Would you offer assets commercially in the Asset Library if this was allowed?
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How satisfied are you with:
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How comfortable are you with the following funding sources for the project?